Software Engineer applicants have rated the interview process at General Dynamics Mission Systems with 2.3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 68% positive. To compare, the company-average is 71.3% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 23 days to get hired, when considering 35 user submitted interviews for this role. To compare, the hiring process at General Dynamics Mission Systems overall takes an average of 21 days.
Common stages of the interview process at General Dynamics Mission Systems as a Software Engineer according to 35 Glassdoor interviews include:
Phone interview: 19%
One on one interview: 19%
Drug test: 15%
Group panel interview: 14%
Background check: 13%
Skills test: 12%
Personality test: 4%
Presentation: 2%
IQ intelligence test: 1%
Here are the most commonly searched roles for interview reports -
I interviewed at General Dynamics Mission Systems (Bloomington, MN)
Interview
Was a phone behavioral interview then followed by a panel interview. No super crazy technical questions asked. Questions just like why do you want to work for us, what was your favorite class, explain a time where you had to program something really hard. Asked if I had RTOS experience.
I applied through a recruiter. I interviewed at General Dynamics Mission Systems (Alabama City, AL)
Interview
Phone interview and very straight forward where they explained jobs descripion and what they do. It lasted around 30 minutes.
Asked about mainly my jobs experience and background. No coding challenge
I interviewed at General Dynamics Mission Systems (Scottsdale, AZ)
Interview
Phone interview, asking many different technical questions about best software design principles, object oriented design, and then asked me to come up with psudeo code for problem. The interview overall was good
Interview questions [1]
Question 1
Different technical questions about best software design principles, object oriented design, and then asked me to come up with psudeo code for problem.